Thread: Call Of Duty 4
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Old 01-10-2008, 02:16 PM
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Sledgehammer Sledgehammer is offline
The Walkenator
 
Join Date: May 2005
Posts: 1,974
USA, Colorado, Glenwood Springs
First impressions of multiplayer.

- You can get flanked way, way, WAY to easily. and I am tempted to hate the game just because of that.
- Their isnt a single good cover, no flank, good view, long area to snipe from on any level.
- Claymores are king.
- The levels are filled with misc crap (cars, helicopters, wreckage) at every place their seems to be room for it. While it add's nice detail to the game, it only serves to block your view of others players, requiring you to chase them down and knife them instead of shooting them. A technique used quite alot in modern warfare...
- Knifing is the ultimate form of halarity, especially when you have 17 kills and 15 were from knifing.
- How does a scope decrease accuracy of a gun? It has NOTHING to do with how the bullet interacts with the air once it leaves the barrel. I would understand that the silencer decreases range but how is the accuracy unaffected?
- Campaign sniper+silencer+scope = way to much fun. Why not include in multiplayer?

Those are some of my first impressions of the game. Campaign is fun and closer to realism than the multiplayer. It seems to me that for multiplayer, the designers worked much to hard to make the levels to easy to get flank kills. It tones down how good the player is and gives poor players a chance to take down the good players just by being in the right place at the right time. Positioning is important in combat but how often are you going to see a room that has 4 enterences and 3 of them are from holes blown though the wall?

- One last thing, spawn points are horrible. 9-10 times they spawn within 10 feet of you and almost always behind you. Their should be a red dot on the mini-map when someone spawns.
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Last edited by Sledgehammer; 01-10-2008 at 02:18 PM.
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