
02-28-2008, 04:06 AM
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Enthusiast
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Join Date: Nov 2006
Posts: 2,901
Scaberdeen
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Quote:
Originally Posted by Kozy
Both very impressive, that V10 is an amazing bit of work, I particulary like the exhaust manifolds. Care to divulge how you went about modelling those? The basic ones I have on my flat four were drawn using a 3d sketch and extruding a profile along it?
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dont want to get too off topic but:
your on the right lines. multiple extrusions are based upon 2d sketches. by creating new planes each time you can change direction in steps. once you have got a rough setup you can then use the same 2d sketches to cut out the overlaps. its a bit experimental and im sure there is proabably a more automated routine (in a piping package maybe).
I made an inline 4 in proengineer in my 2nd year of uni, it was a popular package at the time. In that I made an exhaust manifold for a turbocharger and that kind of taught me that its actaully quite easy to make anything you want, given you have time and patience. The difference is that in proengineer I built up a library of parts (diferent angles and lengths of piping) and just put together a jigsaw of a manifold in an assembly, however in solidworks, each manifold is a single part made of many extrusions, by simply inverting it you can create a similar one for the other bank.
back on topic:
How did you calculate your suspension geometry? Did you account for anti dive and anti-squat. Also camber angles and such like? have you considered track change through suspension travel too?
You could even be adventurous and get into the dynamics of the vehicles. Setup a value for k (spring stiffness constant) and c (damping coeficient), perhaps even considering how they need to vary. look at NVH concepts and (un)acceptable frequencies
It all looks pretty good, spaceframe chassis too. If you just used projected extrusions to make that then kudos for your patience. There must be loads of hidden planes in that model. I havent got round to pretty back grounds for my models yet, i understand 3rd party programs are good for rendering solidworks models.
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