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    Gran Turismo 5 cars getting dents

    Wolfgang Gruener
    August 24, 2007



    German technology website heise online is reporting that the next installment of Gran Turismo 5 will finally include cars that will display damages. The publication wrote that Kazunori Yamauchi, who heads up Polyphony Digital, developer of the Gran Turismo series, noted that hitting opponents or objects on the side of the street will have a visible impact on a car.

    According to heise online, Gran Turismo Prologue will feature five tracks and 40 cars, which are rendered in high dynamic range with up top 200,000 polygons. The game will run in 1080p at 60 frames per second. The photo-realistic cars apparently will have slight imperfections on edges of cars, where pixels will be visible due to the high resolution of the game.
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