Its not the intention at least to race wheel to wheel.....and it depends on what kind of trackday you are talking about.....Me and my friend going there driving a beater Civic obviously will be different from Joe Millionaire driving his Ferrari....
About the burnout comment, again, crashes are only spectacular if you watch replays....I play games to drive...not watch replays....Good graphics helps immersion, but fancy damage visual is just gimmicks....
Edit for Leon's post:
Damage modeling for me will be like if I kept pounding on a corner over curb, I might damage my alignment, develop vibration in the wheel(where good FFB will make you feel it), or damage my aero and the car gets more difficult to drive. I don't need a point system to tally up, if the car gets bad enough it'll break, and I'll be DNF. PC games gets that somewhat, but the effect I think often is either too little or too much....
Last edited by RacingManiac; 06-05-2009 at 08:46 AM.
University of Toronto Formula SAE Alumni 2003-2007
Formula Student Championship 2003, 2005, 2006
www.fsae.utoronto.ca