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Thread: Circuits I created.

  1. #16
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    Quote Originally Posted by Kultag View Post
    I guess it doesn't have an exact definition. When they talk about the Nürburgring they mention any number of corners from about 60 to about 160. I watched Nring videos and counted how many times the car changed its direction and I counted 101.
    Yeah, I can understand that. Based on your perception, really for sure.

  2. #17
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    I have two new fantastic designs.
    One inspired on Assen (a hell of a track) and another I drew thinking of simply making something fast and different.
    I'll scan and post 'em tonight.

    You'll love them.
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  3. #18
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    By the way, you guys cna make all suggestions so I can try to draw something.
    Just for fun.
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  4. #19
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    If you woudl like to try other tracks then can I suggest you pick ( or ask us to ) a parcel of land and determine how to use it optimally. After all, VERY few tracks can afford to do a full landscape re-arrangement. Gives the challenge of how to use the natural arena presented.
    Especially, how about some hills and devising a hill climb track ?
    "A woman without curves is like a road without bends, you might get to your destination quicker but the ride is boring as hell'

  5. #20
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    Hill climb, I don't know zip about it.
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  6. #21
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    What about this one guys???
    Attached Images Attached Images
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  7. #22
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    Too many constant radius curves. Try to incorporate sequence of corners with varying curvature to open up possibility for different routes through them.
    .... of course this is personal preference Constant curve is too "easy" to drive, variation and sequences make it more challenging and if done well offer alternative overtaking oppportuinities
    "A woman without curves is like a road without bends, you might get to your destination quicker but the ride is boring as hell'

  8. #23
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    If you guys do not like this one, I give up.


    Fast and slow corners, hard braking for overtaking, variable radius corners...
    Attached Images Attached Images
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  9. #24
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    Quote Originally Posted by Homem de Gelo View Post
    If you guys do not like this one, I give up.


    Fast and slow corners, hard braking for overtaking, variable radius corners...
    I like it, the only thing I think it lacks is a long straight. Then again, that chicane between those two straights could be removed to create a long straight into the hairpin.

    EDIT: Nevermind, the track between turns 18 to 1 seems to act as a long straight.

  10. #25
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    I think f1 cars would go flat out from 18 to 2.
    Anyhow, yes, that's supposed to be like a straight. Just how happened at Tamburello back in the days.
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  11. #26
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    Cool stuff.

    Now do you plan to put these tracks into production?

    Or are you doing it just for the fun of it?

  12. #27
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    Just for the fun, unless Bernie decides to fire Herman Tilke and hire someone better and less expensive.
    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

  13. #28
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    Why not try building one of them in bobs track builder and maybe we could race on it in rfactor, that is if you have rfactor
    Once fanboyism infects you it impares all your judgement.
    It's like being drunk, you lack common sense and everyone laughs at you.

  14. #29
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    now we're talking, ki !
    It's so obvious we all missed it.
    DEFINATELY ... build it and we will come race it
    "A woman without curves is like a road without bends, you might get to your destination quicker but the ride is boring as hell'

  15. #30
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    bump

    Would it be possible, to play forever?
    The conclusion reached was that a player is inevitably doomed to lose.

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